Design Thinking is PROBLEM SOLVING!!!!
One of the things I find frustrating in indoctrinating new folks to the makerspace revolves around debunking pre-conceptions around what design thinking, design, and acting as a designer involves. There are a lot of fantasies that design is about fluttering theoretical situations. This is not the case.
Design solves practical problems. Check your chair. It was designed for sitting. Feel your shirt. It was designed for wearing and being seen wearing. Everything created by people was designed. Sometimes it was designed poorly. Other items were designed for a time that did not include current uses. Design is about thinking….”How might we solve….”, “How might we build….” “How might we….?” Design is about solving real problems and probing “wicked” problems.
Wicked problems are problems where the exact problem and solution are ill defined. Designers need to seek additional information to resolve these problems. They become empathetic and try to discover the extent of the problem. Instead of jumping to the obvious solution, discover the innovative solutions. Find answers that surprise and solve problems at a deep level.
Rather than continuing a one-sided discussion of design, check out these links:
Stanford’s (with Empathy at the center) Design Thinking Process – Personally I tend to speak of the exploration phase as being a stance of empathy.
IDEO’s Design Kit for Educators – Educators who like structure and a map towards understanding will probably appreciate this. Definitely love human-centered design.
KNCT and a Synthesis of the Stanford Model – Generally I love reinterpretation and synthesis. This is clear based on the Stanford model. Check it out for a quick overview and definition of terms.
Check out wicked problems!:
Design Thinking Workshop: The 12 Indispensable Elements for a Design Thinking Workshop – Pauline Tonhauser
101 Design Methods: A Structured Approach for Driving Innovation in Your Organization – Vijay Kumar